Please tell me you have seen the videos of Conan O’ Brien reviewing the recent crop of A-list games that have come out? For me to say it is spectacular is for me to sell it short. I have been a gamer my whole life, and been a huge Conan fan (I can do the string dance!) for a decade now, so the fact that someone, somewhere, was smart enough to figure out they were mining gold by video taping Conan playing through the demos of these games, and just sorta “being Conan”, is like a dream come true for me. The irony has dawned on me, over time, just how accurate and spot on he is with his assessments, though. Also, when you throw out the massive nerd egos of most game journalists, you actually get some solid insight into these games, as viewed by an every man. While initially this was going to be a list featuring my fave favorite reviews he has done, I am genuinely convinced TBS will sue me if I post all his vids in one spot, so instead, I will talk about how awesome these reviews are, while showing a couple of my favorites.
I have learned I need direction in life. And directions. I need directions. If I am not told where to go, and instructed slightly on what to do, I float around, aimlessly. In my own life, this has resulted in being lost, proverbially and otherwise, for long chunks of time. Life has addressed this slightly by putting GPS into everything. Basically, my phone is the one thing that can keep me from mistakenly driving into a river, or some similar scenario. You wouldn’t think that the best way to open an article about open-world video games, yet let me explain why it’s perfect. Growing up, when I first started playing games, they went from left to right. That was it. Could you get lost? Well, in most early games, no. Even an idiot like me could figure out where to go next. Even the old NES games that went in all directions (think overhead view like the original Legend of Zelda) still kept things on a relatively small scope. But as game systems have progressed, so have games. Mario 64 was the first example of 3D gaming I really remember playing, and ofcourse, I was constantly lost. And that wasn’t even an open world game, but that set the tone for me. When granted sudden bursts of freedom, I am a lot like a dog in the sense that I will wander blindly for hours and then it will slowly dawn on me how lost I am, but it will already be too late so I will just perpetuate it. Now apply that idea to a game as large as Skyrim, or Far Cry 3, and you see why there is a problem. And the biggest problem, this shit is like crack to me. Delicious, virtual crack.
A game where you play with things already laid out for you is fun, but I wanted something different this week. I have spent hours (alright, 27 minutes or so) playing this game, and I think the concept of having the player figure out what they need to do, and then having them CREATE it themselves adds a whole new level to gaming. I mean, sure, ninety-percent of the time I was drawing penis shapes that accomplished nothing in my game, but that is only because I have the mindset of a six-year-old boy. But you could totally do more worthwhile things in this game. Like actually solve the puzzles. I have read somewhere stuff like that is really rewarding.
From now on, Saturdays will be PLAY WITH ME Saturday.
Which means, every Saturday, I will be posting a new game for you to play on my site.
Today, I am posting the best flash game ever made, and quite possibly the best N.E.S game that was never on the N.E.S.
Abobo’s Big Adventure.
This game is a love letter to all old school games ever made, and it is a constant joy to play.
A quick heads up, though. It can be quite hard at times, but it is full of laughs and mile a minute references, so any old school gamer will eat the challenge up.
If there is a better way to spend a rainy Saturday, I don’t know what ti is.